using System.Collections;
using System.Collections.Generic;
using TowerDefence;
using Unity.VisualScripting;
using UnityEngine;

namespace TowerDefence_Study
{
    public class Main : MonoBehaviour
    {
        private void Start()
        {
            AudioManager.InitData();
            AudioManager.PlayBg("music_login");
            MapManager.Map=GameObject.Find("Map");
            UIManager.EnterUI<UI_Main>();



        }
    }
}

